Browser-first games distributed where players actually are. No installs, no friction — just click and play. Two former students already have titles on Google Play. More coming.
on Google Play
Mentored
Distribution
Targeted
🎮 Game Builds
In Development
In Dev
Unity
WebGL Build #1
In Dev
Unity
WebGL Build #2
Next Build Loading
More titles in the pipeline. Follow the dev logs for build progress, playtesting updates, and release dates.
Dev Logs →📦 Distribution Platforms
3 Channelsitch.io
Primary home for web & downloadable builds. Best platform for indie WebGL distribution — instant play, no friction.
Page in progress →Google Play
Mobile distribution channel. Two student-mentored titles already live. Developer account verification in progress for studio account.
Verifying accountOpenGameArt.org
Free art assets for game builds. Used for placeholder and concept art during early prototyping phases.
Browse assets →Steam
Long-term goal once a title is fully polished, reviewed, and ready for a premium audience. Not yet active.
Future milestone🎓 Mentorship Builds
● 2 PublishedTwo of my former students shipped full titles to Google Play under my mentorship. These are their builds — concept to store, start to finish.
Student Title #1 — Google Play
Full mobile game built from concept to Play Store submission under mentorship. Student handled code, assets, and submission process.
Student Title #2 — Google Play
Second student build published independently. Different genre, same mentorship framework — weekly code reviews, build sessions, and store submission guidance.
📸 3D World Sketches
Instagram FeedConcept art, environment tests, and 3D world renders posted to Instagram — real embedded posts, not stock placeholders. Landing here as soon as the links come in.
Gallery Loading
This slot is wired and ready — drop in the post links and they render here directly via Instagram’s own embed.