Real tools, scripts, game demos, and 3D assets built from actual problems. Everything here is free to download, use, and learn from. No sign-up required.
HTML Tool
~48kb
Fixed deposit & T-bills calculator for Nigerian banking. NGN/USD dual-currency, 10% WHT logic, early termination penalty, rollover tracker, and PDF export. Single HTML file — open in any browser, works offline.
HTML Tool
~36kb
International transfer calculator — USD, EUR, GBP, CAD to NGN. Charge bearer logic (BEN/OUR/SHA), commission, VAT, cable fee, and PDF export. Useful for anyone sending international wires.
PWA
~12kb
Offline-capable password generator built as a Progressive Web App. Install to home screen or run in browser. No account, no tracking, no backend. Built on Google Cloud Run with Gemini.
.py
~8kb
Python script that queries a SQL database, formats shift data into an HTML email digest, and sends it via SMTP on a cron schedule. Real script from a production use case — stripped of sensitive data.
.tsx
~14kb
Reusable Next.js components from the Team Schedule Manager — stat cards, shift grid, status badges, and notification toast. TypeScript, Tailwind-compatible, zero dependencies.
.sql
~6kb
A collection of optimised SQL queries for banking operations — transaction summaries, shift coverage reports, daily reconciliation checks. Anonymised and safe to share.
WebGL
In Dev
Browser-playable Unity WebGL build — no download, no install. Click and play from any device. First demo export from The Jay Studios. Targeting itch.io for full release.
WebGL
In Dev
Second browser build targeting mobile-first gameplay. Designed to feel native without an app store. WebGL + PWA wrapper planned for instant home-screen install.
Android
Play Store
Two full mobile games mentored from concept to Google Play Store. Both built by students under my guidance — weekly code reviews, build sessions, and store submission. Links added when accounts are verified.
.blend
Coming Soon
Low-poly game-ready character models made in Blender. Rigged and export-ready for Unity and Godot. Clean topology, optimised poly count for mobile targets.
.png
Coming Soon
2D sprite sheets and UI elements made for Unity game projects. Transparent PNG exports, consistent art style, free for personal and commercial use under MIT.
.fbx
Coming Soon
Low-poly environment props — trees, buildings, crates, barrels, signage. Designed for mobile game scenes. FBX and OBJ exports. Used in student project builds.
Everything here is built from real problems — banking automation, team tooling, game development, fintech calculations. Seven years of shipping software, not just studying it. Download anything, use it, break it. If you like what you see, let’s connect.
No sign-up. Just say what you think.